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Posts tagged ‘discoverability’

Chad Hurley and Loic Le Meur just talked about the past and future of YouTube at LeWeb . According to Hurley, YouTube 's users now upload over 24 hours of content per minute. Hurley refused to talk about YouTube's revenue, though he did mention that revenue at YouTube is up and the cost of operating the site are down. Hurley acknowledged that the mobile site is currently growing faster than the regular website. YouTube also plans to provide more live programming on the site with the help of its partners. Sponsor The ratio between creators and viewers on YouTube is very heavily skewed towards viewers. The number of creators doesn't make up more than just a few percent of all of YouTube's users. Challenges: Better Search and Discoverability According to Hurley, one of the biggest challenges for YouTube is to make videos more discoverable. YouTube needs to develop a better search experience, but the team is also thinking about recommendation technologies and adding more social networking features. Currently YouTube leverages social services like Twitter and Facebook, but isn't much of a social service itself. Hurley hopes that YouTube will be the place where users consumer videos, but isn't necessarily interested in turning YouTube into a full-blown social destination. Moderator Loic Le Meur asked Hurley how YouTube manages to filter content on the site and how the team decides what to take down. Hurley mostly sidestepped this question, though he did mention YouTube's technology for finding copyrighted material. Handful of Users Make more than $1 Million per Year Hurley noted that a handful of users on the site make more than $1 million per year from their videos on YouTube. The company wants to create more opportunities for publishers on the service, though Hurley didn't go into details. YouTube in the Living Room Asked about YouTube on TV and in the living room, Hurley said that his vision is basically a "box, an Internet connection and pizza." He did note, though, that all TV will move towards an on-demand model. Image credit : @scobleizer and thanks to DutchCowGirls for letting us use the visualization of Hurley's argument. Discuss

c46ed753d39 logo.jpg Chad Hurley: YouTube Needs to Improve Search   More Live Programming Coming Soon

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Chad Hurley: YouTube Needs to Improve Search - More Live Programming Coming Soon

Apple has just booted a major iPhone developer out of the iTunes App Store along with their catalog of 1,000+ apps, a number so high it represented almost 1% of all the apps in the store. The developer, Molinker Inc., has been accused of attempting to game the ratings system where application users are allowed to review the various programs using a 5-star system. As discovered by an unnamed internet user and a reader of the iPhoneography blog , the ratings scam involved a set of iPhone application reviewers who only rated Molinker apps, giving them each a five-star review. Most of the apps in question ended up with 50 or so of these five-star reviews, representing what was clearly an attempt to boost sales by pumping up ratings through artificial means. Sponsor According to the user who unearthed the scam , the highly ranked reviews were poorly written and the reviewers in question had only rated applications from Molinker. Despite this fact, one of the applications ("ColorMagic"), had made it to the front page of the App Store where it was featured under the App Store "Staff Favorites" section. (On a side note, this makes us wonder whether those "Staff Favorites" are genuine picks from Apple employees or if there's some sort of automated algorithm that simply highlights high-rated applications.) In a detailed letter to Phil Schiller , Apple's senior vice president of Worldwide Product Marketing, the accuser noted that the developer was likely using their promo codes (every developer receives 50 per app) on 50 of their own accounts to create the reviews. Shortly after receiving the letter, Schiller confirmed that this was indeed a scam and the developer apps "have been removed from the App Store and their ratings no longer appear either." Cheating Won't Get You Ahead, But What Will? While obviously we don't support unscrupulous developers who attempt to game the system in order to get ahead, we do understand the temptation. At present, the Apple iTunes Store houses over 100,000 applications and development shows no sign of slowing down. Developers who have invested their time, energy and money into building an iPhone application business are becoming desperate for ways to make sure their apps get noticed. The problem has become so bad that an entire ecosystem of "app discovery" services and websites has risen up to fill the void. Although Apple recently launched an " Apps for Everything " section on their website to allow for category-based discovery and extended their "genius" recommendation technology to include the App Store back in September, none of these solutions have really addressed the discoverability problem. For some developers, it has become a case of "desperate times call for desperate measures," apparently. We wouldn't doubt for a second that this ratings scam is the only one of its kind. It probably won't be the last one either - developers will just be more careful to not be as obvious as Molinker was. Unfortunately, the real losers here aren't the cheating developers, but iPhone owners. Without a trustworthy ratings system in place, it's harder than ever to pick out the best app from a handful of similar applications. Can you count on the stars as an indicator? Are the reviews out-of-date? Are the complaints referring to problems fixed ages ago through updates? Is the download count a true indicator of popularity? As more and more applications filled the virtual shelves, users will need a better ranking system than what's currently in place. We hope the geniuses at Apple are working on something like this right now. Discuss

app store logo jul09 Apple Kicks Cheating Developer Out of the App Store

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Apple Kicks Cheating Developer Out of the App Store