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Posts tagged ‘culture’

Two of the biggest trends we tracked last year were Mobile Web and Internet of Things . In a new series on ReadWriteWeb, which we're calling Mobile Web Meets Internet of Things , we'll explore how these two important trends are converging and look at some cutting edge example products. We start with barcode scanning... Internet of Things is when everyday objects become connected to the Internet, via technologies such as RFID tags, sensors and barcodes. One trend we saw expanding in 2008-09 was mobile phones being deployed as readers for barcodes . Sponsor Increasingly, smartphones such as the iPhone, BlackBerry and Android devices offer applications that allow you to scan a barcode on a product or object and get more information about it. The Technology Barcodes are similar to RFID tags, in that they both hold data. RFID tags are generally more functional and flexible than barcodes . Also RFID tags can be read/write, whereas barcodes cannot. However the big advantage for barcodes is that they're cheaper, therefore we're more likely to see scanning as a consumer activity ramp up in the U.S. via barcodes. The most popular form of 2D barcode is the QR Code (the QR stands for "Quick Response"), which became popular in Japan and is now gaining traction in the U.S. and other markets. The Products In a series of posts written over September 2008, Sarah Perez analyzed the then burgeoning " scannable world ." As Sarah explained, barcode scanning is not a new technology on the Web. One of the first examples was :CueCat , a cat-shaped barcode reader from the late 1990s. It linked a user to a website by scanning a barcode in an article or other printed matter. CueCat never took off because it required a separate piece of hardware, but now in 2010 smartphones are the hardware . There's also no shortage of software circa 2010, such as ScanLife and the NeoReader app described in Part 2 of Sarah's Scannable World series . A variety of other barcode reading apps are listed in Part 3 of that series. There are a variety of use cases for barcodes on the Web. They include Semapedia.org (a non-profit project that aims to augment the physical world with Wikipedia data), QRContact (contact management via barcodes), and barcode wearables such as p8tch ("Think of it as a TinyURL you can wear"). But none of these is likely to become widely used in the mainstream, at least in the near future. What Will be The Tipping Point? In Japan, barcode scanning is already a popular activity thanks to the culture of using mobile phones for just about everything. In the U.S., where the Mobile Web took longer to ramp up, barcodes are yet to catch on. However there's one market where barcode scanning could become a mainstream activity in the U.S. and other countries. No, not magazine publishing - although there are valid advertising use cases there. We're talking about scanning retail products using your mobile phone . By the end of 2009, a lot of barcode scanning apps had gained popularity in the iPhone and Android, in particular. In November we listed our picks for scanning and other mobile shopping apps to test over Black Friday. There is no clear winner yet in the shopping scanning market, but here are some applications you may want to try: RedLaser (iPhone app getting rave reviews ) ShopSavvy (popular on Android) The Amazon Mobile app ; see also SnapTell , owned by Amazon StoreXperience CardStar pic2shop Point Inside ( good review on CNET ) CompareEverywhere (Android) ZXing Barcode Reader (Android) Thanks to followers of @rww on Twitter , who suggested some of those. Will Consumers Adopt Barcode Scanning? As well as adoption by retailers, another big question is: will consumers want to interact with real world products using their mobile phones? I suspect they will, once they begin to see compelling reasons for doing so - which will probably involve getting the best deals and being able to do advanced shopping comparison very easily. Finally, it's worth noting that Google is active in barcodes . Google's Favorite Places program allows local businesses to put a sticker on their products which features Google's logo, a scannable barcode and a message reading "We're a favorite place on Google." Barcode scanning and its applications will grow during 2010, meaning more and more real world data will be connected to the Internet and accessed on your mobile phone. There are many apps trying to entice consumers to wave their mobile phone in front of products, so let us know your favorites in the comments. Image credits: clevercupcakes ; Stan ; ScanLife Discuss

cupcake barcode Mobile Web Meets Internet of Things: Barcode Scanning

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Mobile Web Meets Internet of Things: Barcode Scanning

The American Dialect Society (ADS) has named google - the verb - as its Word of the Decade. According to the ADS, the verb google (meaning to "search the Internet") won out over blog, which, according to Grant Barrett, the chair of the ADS's New Word Committee, "just sounds ugly." Tweet was named the top word of the year for 2009. Fail - "a noun or interjection used when something is egregiously unsuccessful" - was 2009's most useful word. Sponsor Definitions: Tweet : noun , a short message sent via the Twitter.com service, and verb, the act of sending such a message. Google : Verb meaning "to search the Internet." Generic form of the trademarked "Google," the world's dominant Internet search engine. Fail : A noun or interjection used when something is egregiously unsuccessful. Usually written as "FAIL!" The ADS's members include linguists, grammarians, etymologists, writers, editors and university students. The ADS was founded in 1889. Twitter and other social networks have clearly captured the imagination of many language societies. Twitter was the top word of in the Global Language Monitor 's survey, and unfriend was the New Oxford American Dictionary's 2009 Word of the year. To represent the 1990s, the ADS picked Web as the top word of the decade. Do You Agree? What do you think? Do you think google deserves to be the one word that represents the last decade? Or is this just another example of how Google is succeeding in its slow takeover of our culture? Discuss

8504f2679edec 08.jpg 150x69 Google: The Word of the Decade

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Google: The Word of the Decade

It's no secret that we at ReadWriteWeb have a lot of love for startups that make their homes outside Silicon Valley and the Bay Area. Over the last year, we decided to make a few videos spotlighting some unique, unexpected locations where startups thrive, where tech scenes are vibrant, where cooperation outstrips competition, and where creativity runs rampant. One of the first cities we'd like to introduce you to is home to between 150 and 170 startups as well as a thriving entrepreneurial and creative community. Welcome to Boulder, Colorado. Sponsor Editor's note: This story is part of a series we call Redux, where we'll re-publish some of our best posts of 2009. As we look back at the year - and ahead to what next year holds - we think these are the stories that deserve a second glance. It's not just a best-of list, it's also a collection of posts that examine the fundamental issues that continue to shape the Web. We hope you enjoy reading them again and we look forward to bringing you more Web products and trends analysis in 2010. Happy holidays from Team ReadWriteWeb! With the startup accelerator program at TechStars acting as a lightning rod, this area has grown from an earthy university town to a true hotbed of innovation. In certain parts of downtown, you can't throw a rock without hitting some startup's offices, and I could barely walk three blocks without bumping into at least one entrepreneur, developer, or designer working at a company such as Threadless or AOL. We interviewed a couple of local startup advisors and one startup team about the culture and community in Boulder. Watch and listen to what they have to say; there are more than a few reasons tech-minded residents love this gorgeous mountain town. Discuss

boulder 150 A Startup Movie: Never Mind the Valley, Heres Boulder

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A Startup Movie: Never Mind the Valley, Here's Boulder

In 2009, when Ray Ozzie stepped into the ring with the news that Microsoft was launching a full-on social lab, it was clear that the Enterprise 2.0 movement was moving into a new phase. Now comes the question of what effect Microsoft will have on the way Enterprise 2.0 evolves and what roles the players that are early to the game will play in its future. Sponsor Editor's note: This story is part of a series we call Redux, where we'll re-publish some of our best posts of 2009. As we look back at the year - and ahead to what next year holds - we think these are the stories that deserve a second glance. It's not just a best-of list, it's also a collection of posts that examine the fundamental issues that continue to shape the Web. We hope you enjoy reading them again and we look forward to bringing you more Web products and trends analysis in 2010. Happy holidays from Team ReadWriteWeb! Ozzie is Microsoft's chief architect and one of the most respected people in tech circles. Lillian Cheng will lead the Future Social Experiences (FUSE) Labs and report to Ozzie. Cheng is a luminary in her own right, leading a number of research efforts for Microsoft, including the Vista UI. FUSE will combine three labs: The Creative Systems Group, which has been led by Cheng, and the Rich Media Labs and Startup Labs, now commandeered by Ray Ozzie. In an email to Microsoft employees this week, the message was pretty clear about the direction the company will take with its technology development. In essence, the tea leaves say that pretty much every product at Microsoft will include social or sharing features. FUSE will serve as a resource for the product groups. In Ozzie's words: Myriad scenarios involving the notion of 'social' have now gone far beyond communications and collaboration and are transforming experiences that are key to our customers and key to our business, in leisure & entertainment; productivity & teamwork; experiences extending how we use the OS itself. The three groups being combined have concrete skills and code in areas where 'social' meets sharing; where 'social' meets real-time; where 'social' meets media; where 'social' meets search; where 'social' meets the cloud plus three screens and a world of devices. FUSE Labs will bring more coherence and capability to those advanced development projects where they're already actively collaborating with product groups to help them succeed with 'leapfrog' efforts. Working closely with (Microsoft Research) and across our divisions, the lab will prioritize efforts where its capabilities can be applied to areas where the company's extant missions, structures, tempo or risk might otherwise cause us to miss a material threat or opportunity. Microsoft's apparent deep commitment will create a rising tide for the Enterprise 2.0 movement, which is already in full swing. A number of best-in-breed applications are being used by business people. Microsoft's high-profile commitment will further fuel interest in these applications. Part of this is just the natural order that is taking place. Corporations have historically relied on document-based systems such as Sharepoint. Web pages reflect the next extension, but they, too, are essentially a form of a document. Enterprise 2.0 is forcing a change by fitting social layers that surface information from traditional data silos. That shows no sign of slowing down. FUSE will push the effort forward in its work with the product groups. It will be a wholly different kind of approach that has its roots in IT more than in the business departments. A Different Development Burden Microsoft faces a different developmental burden than what faces the young best-of-breed companies that are building social applications for their business customers.These companies are building products from scratch that they can quickly change without worrying about software upgrades. Their products will continue to fill a gap for the business manager. This means that the Enterprise 2.0 movement will see a dual form of growth, both from business and IT departments. How Will The Customer Fare? Perhaps more interesting will be the changing dynamics for Microsoft customers. I spoke with Tim Young, CEO of Socialcast about this topic. The advantage of social technologies is their ease of use and how they fit into a line of business. Software-as-a-Service (SaaS) tools can be treated as an expense. They perform a service. Business users like that model. The applications are easy to use and affordable. They do not require an IT team to put in place. Business users have been free to use these technologies at will. They have been pretty much ignored by the IT Department. But recently, Microsoft has been pressuring their IT contacts to upgrade to Sharepoint 2010. People we speak to say that IT is now starting to ask business users about the social technologies they are using. IT is skeptical to some extent. They have relationships with Microsoft that are important to maintain. But unlike in the past, business users are the early technology adopters and hold a bit of power. They have started using social technologies and are not looking back. They have crossed the chasm and are looking to employ these applications even more. The news from Microsoft just proves that the social enterprise is here to stay. Microsoft is not in such a bad space. Companies are still heavily reliant on spreadsheets and email. Documents remain the crown jewels of the organization. Their social offering only stands to improve with FUSE now in place. Several companies, like Jive Software , are integrating their products with Sharepoint, providing an edge they previously did not have. We expect Microsoft will play a heavy hand in how Enterprise 2.0 evolves. But the foundation has already been established to some extent without them. They have their own allies in the enterprise. Now it's just a question of how fast the culture shifts. Discuss

ray ozzie Ray Ozzies New Social Lab: What It Means For Enterprise 2.0

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Ray Ozzie's New Social Lab: What It Means For Enterprise 2.0

Games can be a clever way to gain knowledge about a market and provide a simulated way for people to play with the products you sell. "IT Manager III: Unseen Forces" does just that. It's an online game developed by Intel that touches on the aspirations of any IT manager to become the CTO of a global enterprise. Sponsor The game is set in an IT Department of a fictitious company. The aim is for the player to improve the efficiency and effectiveness of the company by applying special powers to a fleet of PC's, laptops and servers. In the meantime, the player faces a constant array of technology issues that pose threats to the company's bottom line. Successful players discover that their IT department and company expand, leading to more challenges that come with any corporate expansion. The "special powers," gives the game a sense that the IT Manager is like the "Clark Kent," of the enterprise. He's the ordinary guy who fixes the laptop when it crashes. But in actuality he is a super hero, who, of course, uses the special powers of Intel technology to save the day and bring new glory to the corporation. The game is entertaining and can be a bit stressful, too, as glowing, red wrenches float over the heads of the people who need assistance. This game is about gaining work knowledge but also about the culture and the camaraderie that comes with working in an IT department. In the game the player can unwind after a stressful day or engage in friendly competitive games. For instance, the game has its own sense of humor that runs through the IT culture of any enterprise. Employees who need help are sometimes spoofed for the types of questions they are asked. An employee with a faulty monitor may ask what is wrong with their television. Hilarious is the "bozon" count that measures the level of technical naivety. Awards are given that include an "attitude adjustment and an "Order of the Reboot," medal. It provides the hopeful intention of giving the user a reason to come back to the game, a place where they can relate to their peers. The game is definitely intended to serve as a community builder for Intel. Developers can show off their high scores and player profiles on their web sites. Code snippets are available for badges. It has also been localized into 12 languages. Players may also use a Facebook application. The entire experience of the game is to engage IT managers in the world of Intel technology with the goal of becoming an IT superhero. It looks like Intel has done its research. The game is engaging and recognizes the culture of the IT worker. The only risk is if the game becomes too much about Intel instead of the user who is playing the game. Bu at first look, that does not appear to be the case. Discuss

itmanager3 thumb 132x105 11011 The Intel Game for the "Unseen Heroes" of the IT Department

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The Intel Game for the "Unseen Heroes" of the IT Department